Quest 2 - Lair of the Gargoyle (vers. 2)

"A terrifying Gargoyle and its army are spreading panic among the peasants in the countryside along the Empire.
They ransacked and burned the peasant's homes and stolen their supplies.
The Emperor is offering 150 gold coins to anyone that will be able to put an end to this and silence the menacing Gargoyle."

A The first person to search for treasures will get a Helmet and a dagger on the weapons rack.
B Looks like this Fimir has fallen asleep. It will not notice the Heroes unless they enter the room or attack. While asleep it can't defend.
C On the bookshelf you'll find a "Clairvoyance" Spell Scroll hidden beetween the pages of a book.
D This secret door seems to be blocked. Only the Barbarian is strong enough to try to push it. He must roll 2 dice and if the result is 9 or more it will open. If the test fails the door will only open partially and a Skeleton from the other side will attack him. On each turn he can try again but every time he fails the Skeleton will attack. The heroes can also use the Genie Spell to open the door immediately.
E As soon as a Hero enters the room the Gargoyle will start growling monstrously against him and a strange fog surrounds the whole room. If still sleeping, the Fimir in room B will awake and come to aid.
The Gargoyle stats are the following: ATT:4 DEF: 4 MOV: 10 MIND: 3 Body: 4 It can also cast "Ball of Flame" twice.
Once the Gargoyle is slain read the following: the fog in the room has become deeper and deeper, as you see the Gargoyle falling into pieces on the floor you notice a figure in the shadows but you feel yourself falling asleep and lose consciousness".
Quest ends here, now go to quest 3!

Wandering Monster: Orc